Description
Details
Are you tired of traditional therapy methods that just don't connect with today's youth? Introducing Video Games in Psychotherapy, the groundbreaking book that revolutionizes the way we engage with young clients. Using video games, interactive media, and gaming metaphors, this book provides a practical framework that makes psychotherapy sessions more exciting and relatable.
With a focus on narrative, collaborative, cognitive behavioral, and evidenced-based approaches, Video Games in Psychotherapy offers therapists a wide range of techniques to connect with young gamers. Imagine using language and concepts that resonate with them, effortlessly building rapport and creating meaningful breakthroughs.
Addressing various mental health issues such as psychophysiological self-regulation, anxiety disorders, and autism spectrum disorders, this book uses real-life case examples to demonstrate the effectiveness of each strategy. And don't worry if you're not familiar with gaming – Video Games in Psychotherapy is written in a way that's understandable for all mental health providers.
But what if you're unsure which games to use? We've got you covered! This book reviews over 40 popular video games and provides specific ideas on how to incorporate them into therapy sessions. From classics like Pac Man to cutting-edge virtual reality experiences, you'll have the tools to individualize therapy based on your client's goals and gaming preferences.
That's not all – Video Games in Psychotherapy also explores concepts for both individual and group therapy using games and interactive media. With the help of useful templates, worksheets, and therapy resources, this book equips you with everything you need to create engaging, effective, and tailored therapy sessions.
Don't miss out on this essential resource for mental health providers working with children, adolescents, and transition-age youth. Take the first step towards transforming therapy and make a lasting impact. Visit our website now to learn more about Video Games in Psychotherapy.
Discover More Best Sellers in Graphics & Design
Shop Graphics & Design
Graphics & Design - Producing Independent 2D Character Animation: Making & Selling A Short Film (Visual Effects and Animation Series)
Contextual Design: Defining Customer-Centered Systems (Interactive Technologies)
Graphics & Design - Contextual Design: Defining Customer-Centered Systems (Interactive Technologies)
Graphics & Design - The eLearning Designer's Handbook: A Practical Guide to the eLearning Development Process for New eLearning Designers
Graphics & Design - Learning C# by Developing Games with Unity 6: Get to grips with coding in C# and build simple 3D games in Unity from the ground up
Graphics & Design - Taking SketchUp Pro to the Next Level: Go beyond the basics and develop custom 3D modeling workflows to become a SketchUp ninja
Graphic Idea Notebook: Inventive Techniques for Designing Printed Pages
Graphics & Design - Graphic Idea Notebook: Inventive Techniques for Designing Printed Pages
Org Design for Design Orgs: Building and Managing In-House Design Teams
Graphics & Design - Org Design for Design Orgs: Building and Managing In-House Design Teams



